Weccandia

Note from author: This article is very out of date in some places, but work is being done to make it more up to date.

Weccandia (Doge Landian: Wryllmd [wreɭmd], Marlandorian: Уеччюнжиа [weɕɕæɱɮiɐ]), formally the Democratic Republic of Weccandia was founded on June 27th, 2140 by the remnants of the Doge Landian people near Shibe Port. It is a corporatocracy ruled by various corporations throughout the country. Its capital is Weccana. It is in the Voytanan Union with the Empire of Gora.

= History =

Founding
After the collapse of Doge Land, the area went into anarchy. There were no laws and many people fled the dying nation. However, a group of people still strongly supporting the Democratic Republic founded a new republic called Weccandia in 2140 in an area near Shibe Port where they would put its capital. However, near the fledgling nation's new capital, Weccana, was a corporation named Shibe Shopping which operated a network of Shibe Shopping stores and had a small military to protect shipments and the towns that Shibe Shopping stores were in.

As the small government of Weccandia began to get more and more unstable, it grew more dependent on the nearby protection by Shibe Shopping and eventually, the government collapsed and Shibe Shopping began to operate a defacto government of the small nation. Eventually, the entire area controlled by Shibe Shopping's small military became part of Weccandia, and from there, the entire area that was Doge Land was now under the control of Shibe Shopping and Weccandia.

Separation of Powers
Shibe Shopping was struggling to hold onto the entire nation, so power over the government of Weccandia was divided between various corporations, mostly in Bepono. This allowed for the nation's military to become stronger and for large-scale infrastructure like the highways and the partially-finished interstates to be repaired. The remaining anarchy in some suburban and rural areas was cleaned up and elections were able to be managed and put in place so that the government could be partially self-sufficient and the 12 corporations that managed Weccandia, now known as the Council of 12, didn't have to micro-manage the country.

Expansion into the Far East
With the Northern Territory Anarchists finally put down, the Weccandian government and the Council of 12 were looking into expanding into the Far East and have a connection between the Equirian Sea and Akschoss Ocean and the Marlandor Bay. The anarchists had moved into these unclaimed territories so to capture the land, the Weccandian military had to slowly move through the land to get rid of all the anarchists. Once the anarchists were removed, the expansion began.

The Weccandian government gave land rights to any early settlers willing to make the trek from Nootia Plains to the Marlandor Bay. Many people took the opportunity, however, some did die during the trek due to malnutrition- the first few dozen miles were just savannah-desert, without much food opportunity. Some used off-roading vehicles to make the trip and were the first to make it to the Marlandor Bay. Where these first settlers settled became the city of West Marlandor Bay.

The states of Marlandor and New Nonadia were incorporated from the Marlandor Territory on April 14th, 2163.

Marlandorian Attack and Independence
The Marlandor people, located along the border of the Rumanian States in the southern parts of Marlandor state and New Nonadia state, had been revolting ever since the expansion into the Far East by Weccandia and the Council of 12. After the Simple Group had been pushed back to their final office building in Border Town, the Weccandians set their sights on suppressing the Marlandorian protests. However, many in the West protested this, as it seemed to be a violation of the Marlandorians' right to free speech and protest. However, the Weccandians continued, and eventually, the conflict got violent.

At a Council of 12 meeting on October 18, 2172, news had reached them that the headquarters of the Council of 12 company Winston Geography had been destroyed, killing at least 20. The attack was found to be a joint effort by the Simple Group and the Marlandorians to divide Weccandia in half, the eastern half to the Kingdom of Marlandor and the western half to the Grand Duchy of Weccandia. Due to this, the Simple Group was finally pushed into and defeated, never to be seen as a major party again.

Tired from the conflict, the Weccandians and the Marlandorians came to an agreement, giving the Marlandorians the southern parts of the Marlandor and New Nonadia states and semi-autonomy in the Treaty of Campton. The new nation of the Kingdom of Marlandor was created as a result of this.

= Demographics =

Population
Of the 503 million people inhabiting Weccandia, almost all are humans. Nearly all non-humans fled the nation after increasing discrimination from anarchist groups, and the rest were killed. Any non-humans that survived are still in hiding and none have been noticed as moving in using legal processes by the Ministry of Immigration.

Language
In Weccandia, there are two official languages; English and Doge Landian. Doge Landian was in use increasingly by anarchist groups as many were in support of the Traditional Party of Doge Land or, as it was called during the Third Doge Landian Civil War, the Simple Group. However, English was still used in Shibe Port and the medium-sized city of Weccana as they were saw as one of the last places for modern and Western Doge Landians during the period of anarchy.

Nonadian Spanish is still spoken in some areas of Weccandia due to the influx of immigrants from Nonadia when Doge Land was in the West Marlandor Pact. However, the descendants of the Nonadians have been increasingly assimilated into Doge Landian and now Weccandian culture, and as such, they are starting to speak Doge Landian and English more than Nonadian Spanish, and the language is dying out.

Religion
There are various religions in Weccandia from the anarchy period. Many in the government believe in freedom of religion, and as such, no official religion of Weccandia has been declared. However, the reigning religion of Weccandia is Platiniumism, commonly shortened to Platism, as well as a bit of the population practicing Shibeism, and the rest various religions from around the world. Many in the eastern part of Weccandia practice Marlandorism, the ancient religion of the Marlandor people, which most of the people in the east are descended from.

Nobody knows where Platism originated, however it is rumored that it originated in Platinium as a religion that worshipped its nation. However, the religion's base has changed a lot since it appeared in Doge Land, and it is now about worshipping a god named Platinium, commonly shortened to Plat. Many Platist churches have been destroyed in rural areas, however, in urban and suburban areas, small Platist militias protected the churches from the anarchists. These churches have launched attempts at rebuilding rural Platist churches.

Shibeism originated in the fledgling Doge Landian Republic after Doge Landian, a dead religion, was proven to be a mixed bag of weird incompatible polytheistic tribal religions. Shibeism was started when an unknown prophet appeared and brought messages of a Shibe god that contacted him to bring the real religion of the real gods to light. This was originally met with bad reception, however, it eventually came out on top and was on top for a long time until Platism appeared in 1423.

= Economy = The economy of Weccandia is still dependent on iron and arms like Doge Land, however, there is a transition into electronics production, software, and retail. Shibe Shopping was the first retail store chain and the first corporation in general to be part of Weccandia, and due to that, most other competing retail stores had been bought or went out of business. Many companies in the Council of 12 are technology companies, and compete on a international scale. This allows for greater growth in the industry in Weccandia as these super-corporations are capable of producing thousands of electronics per week.

= Culture = Weccandia mostly picked up Doge Landian culture, which was mainly contained to Doge Land and didn't have much interference from outside Doge Land. However, some Nonadian culture had been infused into Weccandian culture from Nonadian communities scattered throughout Doge Land and mostly in New Nonadia.

The national drink of Weccandia is Spront, like it was in Doge Land. It is called Sprite in some places, particularly in the Akschoss and Nootia states. The national animal of Weccandia is the shibe like how it was in Doge Land, and the national bird is the Weccandian goose since it is very common around Weccandia, particularly in the Bepis, Weccana, and New Nonadia states.

= Infrastructure =

Highways and Roads
When Doge Land collapsed, there were highways and many major roads in use. There was also a partially finished interstate connecting Bepono and Doge Land City. The highways were repaired by the Weccandian government, and the Council of 12 cleaned up the roads in their respective cities. The interstate connection was finished and more interstates are being planned and worked on.

The highways are still attacked occasionally, however there are active highway patrols that patrol the highways for any suspicious behavior. There are about 12,000 working at the Highway Patrol of Weccandia.

Energy and Power
Doge Land had many nuclear power plants operating, and when anarchy broke out, the first people to have a militia were these power plants. They were usually within 25 miles of a town and it would be catastrophic if there was a meltdown, so nearby towns recruited people to protect the plants 24/7. When the Weccandian government took over what was Doge Land, these nuclear power plants were put under the purview of the Weccandian Energy and Power Company (formerly the Doge Landian Energy and Power Company), one of the corporations in the Council of 12. The power plants were also operated in part by the Ministry of Power and Waterworks.

There is an initiative to move over to even more green energy sources, like solar, wind, and water since there are worries of a nuclear power plant melting down due to neglect or the nuclear waste buried under a mountain in Akschoss State leaking out.

= Geography and Weather =

Geography
Weccandia is located in South Voytana.

Weccandia has many forests, and as a result, is very flat. The Akschoss, Weccana, Nootia (in the north), and Marlandor (in the north) states, however, are very mountainous. There are a few waterfalls in southern Weccana and a steep elevation climb in Akschoss starting from just outside the state for people who would like to enter, either via road or walking. The highest peak in Weccandia is Mount Doge at 18023 feet, and the lowest point in Weccandia is The Trench of Potatoes at -1742 feet. The general average elevation in Weccandia is 199 feet, due to its very coastal nature with lots of risen elevation more inland.

Weather
Due to Weccandia's proximity to the equator, it is very warm in the flatlands by the coast on the west side and the east side. In central Weccandia, there is a large savannah known as the Nootia Savannah. In the mountains, it is very cold.

In northern-central Weccandia, it is very cold due to the high mountain ranges.

= Miscellaneous = The motto of Weccandia is "Shibes Forever". It is separated into 2 different timezones- East Weccandian Standard Time (EWST UTC-4) and West Weccandian Standard Time (WWST UTC-5). They do observe Daylight Savings Time. Weccandia's assigned top-level domain for the Internet is  and it also inherited Doge Land's. Weccandia's phone numbers are the same as the ones that were in Doge Land, to maintain consistency during the transition between nations.